Now that the dust has settled around the skirmishes in (fictional) Los Angeles, the next round of Call of Duty Clan Wars is scheduled to start today. There's a nice feature on Digital Trends today interviewing John Linden, where he discusses what Beachhead learned from the first event and some of the tweaks and improvements that are already under development. Primary among them: This war will only last five days instead of the originally scheduled two weeks, and Clans will receive CP for holding nodes as well as capturing them, which is a change that came directly from player feedback. Sounds like they are flexible and looking to experiment with several other aspects, too.  If you missed the first Clan War, check out this article, which fills you in on the concept and the core mechanics.


UPDATE: There's an article on CallofDuty.com with some additional info, too, including a look at the patches and prizes up for grabs.