The Vince & Jason countersuit: Now what?

by Dan on April 9, 2010

There was an “internal human resources inquiry” a few weeks ago. You may not have heard too much about it, so here’s a quick recap: Activision let Vince Zampella and Jason West of Inifinity Ward go, and then Vince and Jason filed a lawsuit against Activision.

From that moment, it became a legal matter, and legal matters mean silence unless you’re talking through a lawyer. I knew we’d get no more reliable info on the situation unless or until a) it went to trial, b) a settlement was announced, or c) Activision filed a counter-claim.

Well, as of today, it’s c), counter-claim. Activision’s lawsuit was filed today, and several media outlets picked it up. [UPDATE: IGN has posted all 23 pages of the claim itself.]

I have some perspective on this.

I’m not happy to see more lawsuits in an already messy situation, but I am relieved that we now have both parts of the dispute. Vince and Jason’s position was made clear by their lawsuit, but Activision didn’t say much in return. Everybody asked “Why would Activision do that?” — and I think that was the absolute right question to ask. Did such a bold move really come out of nowhere? That didn’t seem likely to me. So what on earth went so wrong that it led to such a public and dramatic event? Now with the counterclaim, we know a bit more of what Activision was thinking that led them to that choice. On that level, all the people watching and wondering from the sidelines have a little closure.

So, now the two parties have made their statements. It’s balanced. What happens next?

Uh, nothing. Really. Expect to hear nothing from here on out.

I know the drama lovers will be eager to stoke the fires again, but honestly, things will almost certainly go totally silent now, because there are even more lawyers involved. Anything you hear after today will likely be gossip or unsubstantiated rumor; the next official info will likely be news of a settlement or a trial date. For the peanut gallery, the show is now over.

Just as I somehow found the strength to pick myself up after the life-altering disasters that were Bennifer and Brangelina, here’s how I plan to cope: After giving this situation the thought it deserves, I’m getting back to playing games. Many gamers have posted and boasted and tried to insert themselves into this situation, as if the fight between these two parties somehow involves them — but it really doesn’t. No amount of blog-comment diatribes or forum posturing will actually affect this situation. At the end of the day, none of us can or will have any input into what is basically a private political employment situation — pardon me, an “internal human resources inquiry.” We got a little gawking insight from the addition of two public lawsuits (which is more than we got from Gertsmanngate) and that’s really where it ends. The gory accident has happened; now that we’ve rubbernecked, all we can do now is drive on.

Actually, I’ve already given it all the thought I really want to give it. Sifting through the ashes of an horrific crash is not my idea of fun.

  • http://twitter.com/stormwalker4 Michael Bowen

    I guess you had to comment on it or you would never hear the end of the questions. You probably still won't. To your point about this whole thing not coming out of nowhere, especially being so public and all, I agree. We will have to agree to disagree, however, about the reasons that lead up to the action by Activision. They do have a bit of a bad reputation and to a degree that reputation has been earned. Also, with this being a publicly held company and the action taken being such a public spectacle, you have to know that regardless of how it turns out legally, the public opinion about Activision's motivations will probably continue to be debated. With or without all the facts. I'm not going to engage in the debate in the comment section of your site though. Or any other for that matter. I just wanted to say thanks for responding without intentionally fanning the flames of the debate the we all know will continue to rage on unabated.

    On a totally unrelated side note, I loved the energy and entertainment that you brought to the KOXM podcast so I followed you over here. But I am not stalking you. *he says as he turns two shades redder*

  • http://oneofswords.com/ Dan (OneOfSwords)

    Oh, I totally expect that people's interpretations of the facts will differ and vary. I just hope everybody's starting with the same facts. They are now all out there, and the armchair attorneys will no doubt dig through them. I don't want to be one of them if I can help it, though I may have to from time to time to clarify.

  • joeladen

    I just hope that both of them are able to get through this in one piece and are able to go back to making great games.

  • http://oneofswords.com/ Dan (OneOfSwords)

    I think they will. :) Will the rest of us play their games, or will we just be playing Lawsuit Watcher?

  • joeladen

    Oh snap! http://www.gamesradar.com/xbox360/modern-warfar…

    I'm sure it's old news now, but still I'm happy for them.

  • mvbooth

    there was an article in today's LA Times in the Calendar section title “Their next call of duty”…

    The best quote from it was:

    “…Activision Blizzard Inc,. which fired them a month ago in a move that shook the industry with the force of a rocket-propelled grenade.”

    I had to chuckle to myself after thinking that the author has obviously never played Bad Company 2. If he had, he undoubtedly would have experienced firing a 40mm grenade at an opponent only to see their silhouette emerge from the dust to claim your dog tags from a combat knife kill.

    RPG's seem to be more accurate and effective only against noobs who seem to be instantly hypnotized by the fireworks show headed for the box they are crouched behind.

    Maybe the author meant to compare the industry to a bunch of noobs running around with noob cannons and team-killing the entire round.

    The COD mounted grenades seem to be more accurate and reliable though.

    Still… the cheesy (and somewhat weak) metaphor was worth reading the article for.

  • notsum

    sorry to nitpick but can you fix the typo on “strength” in the second to last paragraph? much obliged

  • mvbooth

    Dan will only change it if you use proper capitalization! ;-)

  • http://oneofswords.com/ Dan (OneOfSwords)

    Yes, happily! I thought I had, but there it remained. Thanks for the catch.

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